House Harkonnen
House Harkonnen shares its chilling reputation with its leader, Baron Vladimir Harkonnen. They have been called despotic, merciless, scheming and devious. And those are only their finer qualities.
"You fight when the necessity arises—no matter the mood! Mood's a thing for cattle or making love or playing the baliset. It's not for fighting."
Troopers are fierce melee fighters. They become stronger when supported by specialized units
Armed with medium-range projectile weapons, rangers are best used alongside defensive units that can protect them
Equipped with rocket launchers, these specialists can easily breach enemy defenses and open the way for other units
This heavy, remote-controlled drone is well suited for combat, but its primary purpose is to provide field support to nearby units
The Wardens are the Atreides' elite section. Equipped with heavy duty armors, shields and swords, they are ready to give their lives to defend their allies
Fashioned after the heraldic bird of House Atreides, the Hawk harasses weakened enemies with its two machine guns
This utility frigate has heavy shielding and a large cabin area to keep wounded troops out of harms way. They will live to fight another day
These rank and file troops are widely used by the Harkonnens, with little regards for their survival as long as they can further their goals
These Harkonnen specialists use demolition charges and various explosives to stun and disorient their targets, reducing their efficiency
A special section of Harkonnen fanatics trained from birth to value success at all cost over survival
This lightweight, remote-controlled flying device is outfitted with small-caliber guns to assist other units in combat. Thanks to its small stature and reduced noise, it has the ability to stay concealed from a distance
These hulking killing machines clad in heavy armor and equipped with ever-regenerating shields feel seemingly impossible to take down, although they are not fully invulnerable
These creepy undulating crafts are full of missiles. They can easily take down heavily armoured units and structures, with little regards for the ground Harkonnen units they might damage in the process
Behind its many eyes and heavy shielding, the Overlord frigate hides a self-repairing fleet of vicious drone-ships
Scavengers will offer their services to the highest bidder. This doesn't mean they are devoid of all ethics, but it certainly means that their loyalty has a cost and no strings attached
Plunderers who specialize in the use of drugs and chemical weapons, not only damaging enemy units, but also spoiling their supplies and poisoning their food
These lightweight units know when to strike. Their specialty is ambushing units stranded in the desert and already in a bad spot.
Remote-controlled combat machines equipped with an emergency system that boosts their response and efficiency when they enter a critical state
Highly trained warriors and assassins, using stealth to strike when one least expects them
This stealth recon ship has been equipped with the pride of smugglers chemical weaponry
This old chemical lab station has been repurposed for warfare. Continuously releasing heavy gases on the battlefield, the Wraith induces terror in the heart of everyone who crosses its path
These Fremen fighters are adept at maintaining a high efficiency in the harsh, arid environments of Arrakis. Dune is their homeworld, and they will always defend it
This demolition squad specializes in destroying enemy vehicles
Stealthy units specializing in melee combat, able to exploit weaknesses in the enemies' armor and striking where it hurts most
Fremen had to adopt their strategies to fight increasingly armoured invaders. A small team wielding stolen offworld artillery can wreak havoc unto enemies' air units, while remaining discret and fast enough to evade the retribution
The elite Fremen warriors are completely fearless and dreaded by all. No unit is better fitted for skirmishes in the desert, even when grossly outnumbered
Made from an ornithopter carcass, the Spire differentiates itself by its superior firepower
Made from odds and ends of many ships, this aeronef can be customised to meet the needs of its makers
Conscripts are fierce fighters. They become stronger when supported by specialised units
Conscripts are fierce fighters. They become stronger when supported by specialised units
These shock troops are equipped with a device throwing burning napalm. This terrible weapon brings agonising death to it's target and awful nightmares to those who saw it in action
Once stabilised, these remote-controlled mobile artillery rain deafening shells on even well-defended positions. Beware to keep the enemy away from them, as they are quite vulnerable at close range
Elite troops of the Empire, the Sardaukars are widely considered the best fighters in the universe
The Hammer is a specialised bomber of the Imperium, designed to deliver high caliber explosives with frightening precision, and break any defensive position
The Cronos is a symbol of the Imperium power. It is equipped with powerful flanking cannons, and the full intrastructure necessary to land shuttles
The squires have sworn to serve Ecazi nobility. They are used to taking the biggest blows from enemy forces, and focus on softening defences for stronger units to steal the show
House Ecaz employs a lot of professional hunters, to keep the large game population of their home planet in check, feed the court, and provide diversion. During war times, they are often hired to chase a very different quarry
Fencers trained all day, every day to be the best duelist in the universe. On the battlefield, they often take the heat off of their lesser peers
A good banner is not just a piece of fabric. It's an embodiment of everyone one fights for. As long as the War Banner stands, House Ecaz's unique blend of style and honour shall be felt by all on the battlefield
Ecazi nobility prides itself on it's bravery and martial prowess. It is customary for young nobles to follow the path of the knight, to demonstrate in the fray that they indeed possess such qualities
The Siren's elegant form and graceful flight hides a dangerous anti-material weapon. It emits colourful patterns and focused noises towards it's target, saturating sensors and softening defences of drones and ships
The Monument of Eternal Grace is a representation of the flowing nature of Art, a demonstration of Ecazi craftmanship, and a powerful weapon of war, all rolled into one
By default, 3 Militia can be built. This cap can be raised by 1 with the SOMETHING Development and further with the Harkonnen Councilor SOMEONE
A village's militia, comprised of various civilians who may lack in combat training, but not in enthusiasm
Members of the militia equipped with guns and therefore able to fight from a distance
Militia using explosives to wreck havoc in enemy lines, or destroy their vehicles
Some militias have previous combat training and automatically become veterans of sorts
Some militias have previous combat training and automatically become veterans of sorts
A very common type of transport vessel, the ornithopter is a jet-propelled vehicle whose articulated wings help improve maneuverability and ensure stability. They are primarily used as reconnaissance vehicles
An odd bunch of plunderers, pirates and smugglers who are in for easy, albeit dangerous, money
The honour guard of the Landsraad are rarely seen on the field, but they are fearsome nonetheless
Unknown
Failing to pay the Imperial Tax 3 times in a row will make 7 Sardaukar spawn in your empire and attempt to Liberate your Villages.
You do not want this.
We are Sardaukar. The Emporer's blades. Those who stand against us, fall.
House Harkonnen shares its chilling reputation with its leader, Baron Vladimir Harkonnen. They have been called despotic, merciless, scheming and devious. And those are only their finer qualities.
House Ecaz is known for it's touristic resorts, it's recreational drugs, and it's patronage for the Art. But behind this enticing exterior, the refined house and it's no less refined ruler, Archduchess Armanda, are ruthless and efficient defenders of their interests.
Fremen are the only people native to Arrakis and will do anything to protect their way against the offworlders. While their leader, Liet-Kynes, doesn’t originally come from Dune, she is every bit as determined and attached to the planet as the next Fremen.
Imperial House Corrino has ruled the galaxy for ten millenia, and Shaddam IV intends to keep it that way. The situation on Arrakis calls for the direct intervention of the Padishah Emperor, who will use all His wit and the might of His administration to turn the war to His benefit.